Hey, what’s up? This is Kevin. You’re watching WinkSound.com. In this video, I’m going to teach you about bringing in clips into the session mode and how different ways you can launch them. This is pretty useful for launching loops or different songs in your DJ set. So I’d hope it's useful and check it out.
Okay, so once you have all your clips into session mode, organize how you want them. There’s a bunch of different options you can use to launch and stop these clips and you could find that with this L button down here. Your different launch modes are trigger, game, toggle and repeat. Trigger mode is pretty common and that will allow you to play it and then it will just keep playing how you set that up and it will stop when you launch another clip. Basically, stop or a play button.
You’ll turn that track on, so you’ll see that here. And the only way I stopped that was by pressing the next clip. When you have game mode, when you turn it on and hold it, it will play and then when you let go of your click or your pad or whatever you’re triggering it with, it will stop. So this one over here is in game mode and when I hold it down, it will play and then I’m going to let go. So basically, when you hold it down and let it go.
Another one is toggle, and that’s kind of a high rid between trigger and game. So when you play it—when you press it, it will play and then it will keep playing until you click it again. So that’s pretty useful as well. And repeat is something that when the note is on, it will repeatedly play the clip.
Another option you have is the legato button which is pretty useful to keep everything fluid in time. So like when you have this drum sample say, legato and this one is before that going into it. It will play wherever this one is left off. So I’ll play this one for you. So, do you see how that just pick up right where was in the measure. So, I’m going to take the legato off and when legato is off, it will play it from the beginning of the tone clip. It would still be in time but it will start it from the beginning of the sample.
So that’s pretty good to have, especially the drum beats. Your quantization options down here in the launch menu will allow you to override whatever your global settings are, so I keep mostly the drum ones on global. I think I have—especially in my gamed ones, I have on like 130 second or 116 so that I can easily tweak them there in the set. Your follow actions will let you command the clip to do what’s going to happen when that clip stops or when your toggle or game mode so you can have it go with no action, get it stopped and nothing will happen. Play it again, go to the previous clip, go to the next clip, the first of the last clip or random and this will control how random or how not random you want it.
So, I have a couple of clips here with different launch modes. So I’ll try to show you how they work the best. So this was game and this one is on toggle, this is guitar thing is on toggle as well and it's on legato, so you’ll see that. It’ll start out.
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