So now that we understand some of the transport controls, let's go over to the Logging tab, then we are going to go over the Settings tab and then we are going to go ahead and log our footage. In the setup area of the logging tab, you have the ability map what you are going to capture, Premiere by default with DV is going to be bringing in an audio and video stream. For the clips that we are going to record, we are not going to record audio and video, we are not going to record any audio so we are just going to select video. So go ahead and select Video only.
Now one of the things I want to warn you about is that if you go ahead and log a bunch of clips in video only and after the fact you decide that you want to recapture them with audio and video, you are not going to be able to do that. So whatever the capture setting is when you log the clip initially is what the setting will always be for that file. The only way that you could maybe go back and undo you work would be to copy the time code information from that clip back into the capture window and recapture that clip with audio and video.
Now if you have your tape name and clip name pretty easily assigned, that shouldn't be that hard to do. However, not all of us have the best work ethics when it comes to logging and capturing footage and naming our tapes. So I always recommend that people name their tape something clearly and whenever you put a tape into your camera, make sure you update the clip data for that file. Now over here on the setup area you actually have a snapshot of your Project Panel. Now if we go over to the Project Panel, let's all click on the Project Panel and click Bin that creates a new bin in the Project folder and let's just call this Logged Video.
Now Logged Video shows up in our Project Panel. It also shows up in the setup area of our Capture Panel. So if I go over here and I select Logged Video, when I log files or capture files whatever folder is selected is where that file is going to be written to within the project. Where the file is going to be written on to disk directly relates with the scratch disk settings that we have assigned, having identified what we are capturing and where we are capturing to in the project. The next thing we need to do is update the clip data.
Now let's go ahead and call this Rain01. Now this name should directly correspond to whatever is labeled on my tape so that there is no confusion and I can always go back and pop that tape in and either recapture footage or expect to see what I have previously logged or captured on that tape.
For the clip names we are going to actually name them specific to what's on the tape. When we begin logging, we are going to go ahead and modify that information, but let's finish getting through this tab. So you enter your clip name, that's going to be specific for each captured clip. When you are finished capturing, it prompts you to rename the clip if you want to and whatever name is in there will always be updated by one numeric value.
Next you can enter a description. Now that description is going to relate to whatever clip is going to be captured, you can also enter a Scene value, Shot/Take and a Log Note. All of the metadata that you enter in here gets written into the file so that when it's recorded into Premiere and you open it in the Project Panel, you can access all of this information. The bottom area down here is time code. The time code allows you to either mark an in point, that's exactly the same function as over here. It allows you to adjust the in point, that's exactly the same function as over here. The same thing it allows you to set an out point, but one additional feature for the time code area is the ability to log the current selected in and out point.
When you log the clip, it takes all of the metadata in the clip area, it looks at where you want to log the clips too and then it creates a synthetic file that's a placeholder for when you actually do capture that clip, and that's the workflow that we are going to do to understand how to capture most efficiently in Premiere.
Down below you have this Capture area. The Capture area allows you to assign four things. The first thing it allows you to do is capture the selected in and out point in the time code area. If you press that button, it's going to rewind the deck and go ahead and just capture it from the in point that you specified to the out point. Then save that file to disk and into your project folder.
If you choose capture Tape, what will happen is Premiere is going to go ahead and start playing the tape from the current point the tape is at and then write that file to disk and when it's done, it stops recording. Because you have a DV tape with data on it, it's very easy for Premiere to see, okay, the data stops, so now I am going to stop capturing. If you had an analog signal coming in, just a video signal, you wouldn't be able to just capture the tape because you wouldn't know when the signal stopped or started without looking in your Capture window.
The two fields below, the first one is for Scene Detect. This allows you again to just capture specific start and stop moments on the tape. The last field at the bottom is for assigning handles. Now in previous versions of Premiere, when you modified the handle value, it would actually add a couple frames to your in and out points when you captured, but once those files were captured, the in and out points assigned to them would be exactly what they were in this time code field. So if I added maybe, let's say, 15 frames to my handles, I would actually start capturing from this point here at frame 12 and I would stop capturing at 317. So the clip would actually be 1 second longer in my Project Panel. However, when I analyze the clip, the default in and out points would be exactly what I set them to be here.
Now a new feature for Premiere Pro is that no matter when you capture and no matter what you capture as long as you are using a batch capture function such as capture in and out or batch capturing log clips, you will add 15 frame handles. So if you get an EDL brought into Premiere and you need to capture that footage and you want to make sure you cushion that capture with a couple of extra frames, whatever the handle value is assigned in this field will be applied to those captured clips.
Now the last area we want to sort of check our work in is the settings tab. The settings tab is going to allow us to modify our change, our capture format currently it's set to DV capture and of course if we click edit, we can access the settings for DV capture which I talked about earlier, and that's in this area. If we needed to change the capture setting, we would be able to click Edit and click on the dropdown to modify that to something different. Here you can check your work to see what your capture location is. If you are working in one project and you want to be capturing to different folders, you could always modify this information without having to go over here to your Preferences, you just do that in the capture location.
The last section of the settings tab is similar to what I showed you earlier. We have our device control area. So instead of going back to your Preferences, you can just toggle back to Settings and choose either scratch disk or Device Control to make any modifications. The final area of the Capture Panel to reveal to you is the wing menu. Of course, what you have here is access to your Capture Settings, those are specific. Again, when we click on our Edit button, we access our Capture Settings and here we can choose from the dropdown to Record Video only, Audio only or Record Audio and Video. We can turn on Scene Detect or we can collapse the window to make it smaller.
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