Unknown Speaker: I have always said that if they wrote two books and one was about doubles and one was about singles, the doubles book would be ten times bigger than the one about singles. Now that said, the number one elements of successful doubles in my opinion are readiness, intensity and good movement. Therefore it follows suit that doubles teams were not particularly successful or generally not ready not intense and don't move particularly well.
The drills in this section are all game based, once again. I hope you will find them as creative and enjoyable as we have. The theme of the game based drills in this section is to get your players moving more and not only more movement, but more effective movement, that's important.
As you all see one of the benefits of these drills is improved fitness as well as improved doubles. Any experienced coach will tell you that simply telling players to move more, seldom does the trick. However I think you will find that the out of the box drills in this section will work wonders.
Now let's move to the section on movement and positioning related to fitness exercises. So the first one is going to guide players with extra movement into an aggressive approach, as in doubles, approaching cutting across. So we need four players and I like Mark's smile. So Mark is going to approach we need a server.
Female speaker: I will serve, I am left handed.
Unknown Speaker: She is there serving, you do whatever you -- everyone we need two players there. First two over there, go. Here we go, wait, wait, wait, go.
Good point. Alright, so that's an exaggerated approach. And then you get them in the right position, but you keep their energy high, because usually the recreational level of that player is not involved. And you want them to --
That last exercise focused on increasing the movement of the server's partner, just to make suer he doesn't start running across until after the serve bounces in the service box. In the next sequence, you will see how to get the receiver's partner, going as well, another critical aspect to successful doubles. Take a look.
And as soon as the serve bounces, then you move. Now we really got all four players involved. Here we go. Look at their faces, they are involved folks. Wait, wait, wait, go.
Oh! what a good point, and you see the bottom line is now we tell them keep your energy as high and then you would play regular. Then you have got some thing that people can take hold and remember the feeling of, and that was a kinesthetic style drill.
Now let's move to the player returning serve. This is another critical part of successful doubles and in fact some would argue the most important shot of them all.
As soon as you are passing the ball to serve, you run. Ready, and go. Point.
So that's another example of how to get the receiver involved. The final player to get more intense is the server. This can be a little bit challenging, so take a look at how we attempt to get that server more revved up.
How can you get the server really cooking? Now the server, either like we did earlier, ring a bell or put one foot in here.
Female speaker: Okay, after service.
Unknown Speaker: And then go in. Yes, ready? All the way back, and on the toss run in, ready, go!
Now she had to run faster than normal. Keep in mind that after you race the intensity level with forced movement, you want to ask the players to resume normal positioning and normal movement patterns, but to maintain the feeling of intensity that they just experienced in the drill. This is called carrying over a reference point to higher performance.
Now let's check out what happens when all four players get to add extra movement to their doubles.
Now all four players, you serve, you at the back fence, you at the side fence, you at this side fence, and now we have got something going. Now you can run four quads and go home. Alright, because in other words, this is the process of automatic learning. They are working on something and the very rules of the drill and the moving guides involved, teach something without one again, verbal instructions which aren't received well because people can't absorb that much and you lose their attention anyway after 42 words as we mentioned earlier.
Ready, go what a point, yes alright.
Transcription by:
Scribe4you Transcription Services