After the gradient brushes, the next tab allows you to work with the tile brush. There are three types of tile brushes; drawing brushes, visual brushes and image brushes. The default brush that is displayed is just a placeholder. Later on, when we work with resources, you will see how to create your own brushes. The tile brush allows you to modify where the particular image is displayed in the shape, as well as setting the tile mode to take up the entire space with the same image. You can also cause the image to flip along the X or Y axis to get different prospectives of what you might be looking for.
The last tab allows you to take any brush that you have defined as a resource and apply it yet. Additionally, there are system brush resources; they are defined by the operating system. So, for instance, if your user happens to have a different theme on their operating system, the colors that they have chosen will show through if you use those system brush resources here. The first tab, in some situations you may need to use to remove the brush completely. In this case, the rectangle does appear transparent, but in the reality there is absolutely nothing inside the rectangle. The difference is saddle but what is actually means is that right now, the inside of the rectangle is not actually a part of it and you can even click on it with the mouse. Whereas if you have a feel that was there, but transparent, the rectangle would still respond to most events, this is something to have more impact later on when you are working at in our activity.
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