Welcome to Super Skarmory’s New Super Mario Bros Walkthrough: World Six Part Three
Welcome to the next part of Super Skarmory’s Mario Walkthroughs. All right, this castle is kind of a change of phase. What a waste. Why do they stick many mushroom in those. This is just great. Here we go. Hit it!
Now, grab some coins there. Wow! Please. Oh my goodness. This is a disaster place for filming. Okay, so if coins over here. I know what I am doing wrong, I am walking at the camera and there is probably anything that is going wrong.
Right here, watch out for the spikes. You take the right two, you get the little line of coins are left to. But he take the right tube he will go where you need to.
Now, if you are going too fast, it is just that simple. Get your third coin and go there. You can docked down and get that line of coins there, and get off three coins and this time that was a junior changes. Oh, my goodness. What is this? It is a miracle breakthrough.
Now, if you do not have fire power. You can use the thing the Koopa shell throws. If not, you could just use or if you have fire power, you do not even have to worry about that. But if are small, you have to use the Koopa shells and throw it back at him and then land on him.
Said yes, it is like a big miracle breakthrough. You went to World Four already though. You already know what that like because it likes that in World Four.
Those little hammer thing he is in the beginning. They are built thru hammers occasionally and then you hear a word for them. What disaster is awful mean thing that this one have? His green fish that go after you. Watch out! I hate them. This is sort of like cruel. If you do that with the Koopa shells up, you can swim faster. So, this level also have world pause unless the screen does not move. All right, there goes my little bonus.
Now, if you just get that first one, you can get these as long as you have that. You can keep getting there. To get the next shell, you have to go up. Watch out, that is an evil area and then when you get that go back down, you are greed by more of those evil fishy.
No! That was close. All righ, wow we are going in. Guess we are. There is your third coin, nothing fancy. Now, you get into the land of big green fish that follow you. You making things even worse. Those platforms falls, so this is a one timer to get that extra life at the top of the flagpole.
With that level is completed. Let us move on, shall we. Right in here, you could spend five star coins and unlock the next level and save.
Now, I hate this level. It is not really not hard. It is just the beginning that is so annoying. I mean this level is an early like an ice level. Its got a lot of things you got to swing on and this might become a take 29 because you have to watch out. Now, do not kill it, you want to knock it that to the right so you can collect that coin for you. I am waiting, thank you.
Now, here is really can finally get a little power. Up here, you can use that duck Koopa. Whatever you want to call it. Take six, yes this is getting really more boring now but I have to film this one more time. I am going to drop over dead. I hope you understand that if I had some boring, it is because I am bored.
This is where I died four times on a five. This swing grab on to that one, it is a momentum, swing dock down. It needs to technique there. It will knocked and blocks outs. Wow, that was close. I believe that this one this time, no it is not. It is one of those. I guess he know it is not the second one and that sums up to this part of my Mario Walkthroughs. I am really bored now, thank you.
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