Tim Bennison: This is a action game like you have never seen before.
Eric Holmes: The team here at Radical are open world specialist.
Dennis Detwiller: We went a lot deeper in story than most games ever even considered going.
Maurice Kimball: We do not allow any restraints from 3D to hinder any activity in this room.
Tim Bennison: We have been doing this kind of game, Scar Face, Hulk, Simpsons, Hit and Run, these are all open world games, so we’re real specialist in this area.
Tim Bennison: Black Watch is a special forces branch of the US military. They’re top secret, they’re beyond top secret, they’re set up specifically to deal with biological outbreaks.
Eric Holmes: These are the guys that will go, wipeout entire families, neighborhoods, buildings and not bionic. They are completely convinced that what they are doing is right and they are the last line of defense against what they’re fading.
A viral outbreak starts in New York and various neighborhoods of the city become no go zones. And basically they’re brought in to clean up the mess.
Dennis Detwiller: And the poor marines have no idea what's going on, but the Black Watcher are sinister effective, they know exactly what the virus does and they’re on the lookout for both the player character and the other things infected with the virus.
Eric Holmes: The Black Watch are constantly developing weapons through the story of the game to canter the payers abilities and prototype. So they aren’t just a static force, they’re not just a snapshot, the star of the game which they role more and more guys through the game. Once they start realizing and analyzing what the player can do, they’re deploying new technologies to the field.
Dennis Detwiller: They’ll hunker down, they’ll get heavier weapons on you, they won’t run, they’re used to things like this. They have seen it before.
The specialist is Black Watch’s best, we wanted a human foe that Alex could face directly and have a chance of loosing. We call him the right man for the wrong job, the ultimate bad guy that comes out in the field when Alex revealed himself too much. He has dealt with things like Alex before.
Maurice Kimball: What makes someone want to become a Black Watch solider? Are they just brutal killers? Are they humanitarians? Do I shoot? The innocent because I'm crazy or do I shot the innocent to protect them because the virus is going to be worst?
So we start there of, what is the mindset behind these soldiers who are Black Watch, what does it take to become a Black Watch solider.
Eric Holmes: They’re pretty terrifying bunch of people not just to the player but also the inhabitants in New York.
Maurice Kimball: Germany in 1932, you know, when they set up their uniforms, none of it was an accident, they set it up to look intimidating and a force to be recon with. And we did that Black Watch, that we started with their helmets, their cloths. These guys don’t run, these guys stay on their ground and they’re not afraid of a fight. That helps with what are they wearing, what do they look like.
And Kev here could probably show you a couple examples of what I'm talking about.
Kevin Chu: The idea behind these guys is they have to look scary. So what I did was just to make them a little bit more scary, I removed the eyes, removed the face so you don’t have that sort of connection to the more sort of human aspects. So you can never see the face, so you get right away the feeling that you cannot reason with these people, that they’re almost subhuman, cold, ruthless.
Tim Bennison: They don’t have any qualms about taking extreme action to deal with the problem at hand. And I think they’re representing our game, themes of government overreaching its power in a state of crisis. And clearly, that’s the theme in our game and the player is going to be reacting to that and seeing kind of the extreme representation if it happened on US soil.
Dennis Detwiller: There is the old saying, you know, fight not with monsters, less do you become a monster. You have to become yoru enemy to win, biological weapons are unforgiving, they don’t care about families, they don’t care about loved ones, men, women and children, interrelationships, it just spreads, that’s all it does.
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